The Adepts Progress Report #1

Currently I’m working on NOMS, the scripting language that will power the quests, speech, and a large portion of game play in The Adepts.

The screenshot you see is a glimpse at what the language will look like (left) and how the computer interprets it (right).

The Road Ahead

The language is still under heavy construction. It will probably look entirely different when I post next time.

After that, I am going to continue working on the level editor. That’s when the real fun starts and you can begin seeing in game snapshots.

Considering Switching to a Linux PC

Lately I’ve been thinking about switching primarily to Linux for my home office. There are a few hangups though.

  1. I’m working on a very large project that will need to be programmed on—and tested for—Windows.
  2. I use Photoshop pretty regularly.
  3. I’m a gamer

Aside from that, I really don’t have any need to stick with Windows. I think I may end up using this computer as a Studio PC for recording, Photoshop, gaming, and programming and start packing a Linux-powered laptop to do the bulk of my internet work.

(By the way, I’ll probably be using Ubuntu.)